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Author
Series
Appears on list
Description
"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first...
Author
Series
Mortality doctrine volume 3
Description
Michael struggles to separate friend from foe as the former gamer races to stop Kaine from conquering the cyberworld with the VirtNet gaming technology that gives gamers the ultimate mind-body adventure in this conclusion to the Mortality Doctrine series.
Author
Series
Mortality doctrine volume 1
Description
"Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out"--
Author
Series
Mortality doctrine volume 2
Description
"Michael and his friends, Sarah and Bryson, are still being chased by a cyber-terrorist. And now the government is after them, too"--
5) Virtually me
Author
Description
"Five tweens navigate the pandemic by attending an experimental virtual reality school"--
Author
Series
Description
"Days after winning OASIS founder James Halliday's contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday's vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous--and addictive--than even Wade dreamed possible. With it comes a new riddle, and a new quest--a last Easter egg from Halliday, hinting at a mysterious prize....
Author
Description
Virtual reality is able to effectively blur the line between reality and illusion, pushing the limits of our imagination and granting us access to any experience imaginable. With well-crafted simulations, these experiences, which are so immersive that the brain believes they're real, are already widely available with a VR headset and will only become more accessible and commonplace. But how does this new medium affect its users, and does it have a...
8) Insignia
Author
Series
Insignia trilogy volume 1
Description
Tom, a fourteen-year-old genius at virtual reality games, is recruited by the United States Military to begin training at the Pentagon Spire as a Combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet.
9) Vortex
Author
Series
Description
While serving as a superhuman government weapon during World War III, teenage gamer Tom Raine's loyalties are tested by corruption and nefarious enemies.
Author
Series
Evaporation of Sofi Snow volume 1
Description
Seventeen-year-old Sofi battles behind the scenes of Earth's Fantasy Fighting arena helping her younger brother, Shilo, and when a bomb destroys part of the arena, she dreams Shilo survives on the forbidden ice-planet.
11) Halting state
Author
Series
Halting State volume 1
Description
This brilliantly conceived techno-crime thriller spreads a black humor frosting over the grim prospect of the year 2012, when China, India and the European System are struggling for world economic domination in an infowar, and the U.S. faces bankruptcy over its failing infrastructure. Sgt. Sue Smith of Edinburgh's finest, London insurance accountant Elaine Barnaby and hapless secret-ridden programmer Jack Reed peel back layer after layer of a scheme...
12) Users: a novel
Author
Description
"Miles, a lead creative at a midsize virtual reality company known for its "original experiences," has engineered a new product called The Ghost Lover. Wildly popular from the outset, the "game" is simple: a user's simulated life is almost identical to their reality, except they're haunted by the ghost of an ex-lover. However, when a shift in the company's strategic vision puts The Ghost Lover at the center of a platform-wide controversy, Miles becomes...
13) The glare
Author
Description
Moving to her father's home in California after a decade at her mother's isolated ranch, a teen who has been taught to fear technology reunites with friends and family members before experiencing nightmares about a dark-web video game that poses life-threatening dangers.
14) Oh my goth
Author
Description
A note from Jade Leighton's journal
Years ago, a tragic accident robbed me of my mother and emotions. Because I find beauty in darkness and thrive outside social norms, I've been labeled a "freak" at school. I know my continued apathy hurts my loved ones, but I'm not about to change. Nothing will ever hurt me again.
Then I wake up in an alternate reality...and everything else has changed. Goth is in. I'm considered cool, and my archenemy-the...
15) Past crimes
Author
Description
"Welcome to Earth+. The year is 2037, and nearly all human interactions have migrated to the virtual world. Now, true crime fans don't just listen to podcasts or watch documentaries - they participate in hyper-realistic simulations and hunt for clues to solve the most famous and gruesome crimes in history. Criminal entertainment is a multibillion-dollar industry, and at the forefront is Past Crimes: known by its millions of fans as the Disneyland...
Author
Series
Jeremy Logan novels volume 6
Description
"A blockbuster new thriller from #1 New York Times bestselling author Lincoln Child, centered on a dominant tech company-Chrysalis-whose groundbreaking virtual reality technology is redefining the way we live . . . and possibly introducing a catastrophic danger to the world. Like millions of people around the world, Jeremy Logan (famed enigmalogist, or investigator of unexplained things) has grown to rely on his incredible new tech device. Made by...
Author
Series
Team Chu volume 1
Description
"Competitive siblings Sadie and Clip Chu must set aside their differences and work together when they get stuck in a virtual reality laser tag game"--
Author
Description
"Shakar takes measure of our post-9/11 existential confusion in a technology-avid but science-phobic, 'ever-complexifying world.' A radiantly imaginative social critic, Shakar is also a knowledgeable and intrepid explorer of metaphysical and neurological mysteries. With beguiling characters trapped in ludicrous and revelatory predicaments, this is a cosmic, incisively funny kaleidoscopic tale of loss, chaos, and yearning."--Booklist, Starred review...
19) Idoru
Author
Series
Description
21st century Tokyo, after the millennial quake. Neon rain. Light everywhere blowing under any door you might try to close. Where the New Buildings, the largest in the world, erect themselves unaided, their slow rippling movements like the contractions of a sea-creature . . . Colin Laney is here looking for work. He is an intuitive fisher for patterns of information, the "signature" an individual creates simply by going about the business of living....
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